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onKeyPress

Laurence MorganAbout 3 minevents

onKeyPress

Custom definable key bindings and macros

Description

While Murex aims to have compatibility with common keyboard shortcuts favoured in other shells, there is still a need for to define your own preferences.

onKeyPress enables you to write custom key bindings and macros in Murex using Murex's scripting language.

Usage

event onKeyPress name=keystroke { code block }

!event onKeyPress name[.keystroke]

Payload

The following payload is passed to the function via stdin:

{
    "Name": "",
    "Interrupt": {
        "Line": "",
        "CursorPos": 0,
        "KeyPress": "",
        "IsMasked": false,
        "InputMode": "",
        "PreviewMode": ""
    }
}

Name

This is the namespaced name -- ie the name and operation.

Interrupt/Name

This is the name you specified when defining the event.

Interrupt/Line

The current line as it appears in readline.

Interrupt/CursorPos

Where the text input cursor is sat on the line

Interrupt/KeyPress

The key which was pressed.

If the key stroke is represented by an ANSI escape sequence, then this field will be multiple multiple characters long.

Interrupt/IsMasked

This will be true if you have a password / input mask (eg *). Otherwise it will be false.

Interrupt/InputMode

This is the input mode of readline. Different input modes will utilise keystrokes differently.

This field is a string and the following constants are supported:

  • Normal: regular input
  • VimKeys: where input behaves like vim
  • VimReplaceOnce: vim mode, but next keystroke might normally overwrite current character
  • VimReplaceMany: vim mode, but where every keystroke overwrites characters rather than inserts
  • VimDelete: vim mode, but where characters are deleted
  • Autocomplete: the autocomplete menu is shown
  • FuzzyFind: the autocomplete menu is shown with the Fuzzy Find input enabled

More details about these modes can be found in the Terminal Hotkeys document.

Interrupt/PreviewMode

Preview mode is independent to input mode.

  • Disabled: preview is not running
  • Autocomplete: regular preview mode
  • CmdLine: command line preview

More details about these modes can be found in the Interactive Shell document.

Event Return

$EVENT_RETURN, is a special variable that stores a writable structure to return back to the event caller.

The $EVENT_RETURN values available for this event are:

{                                                                                                                 
    "Actions": [],
    "Continue": false,
    "SetCursorPos": 0,
    "SetHintText": "",
    "SetLine": ""
}

$EVENT_RETURN.Actions

This is an array of strings, each defining a hotkey function to execute after the event function has completed.

You can supply multiple functions in the array.

Supported values are:

package onkeypress

import "github.com/lmorg/murex/utils/readline"

/*
   This file was automatically generated by ./actions.mx
   DO NOT EDIT THIS FILE DIRECTLY!!
*/

var fnLookup = map[string]func(*readline.Instance){
	"CancelAction":            readline.HkFnCancelAction,
	"ClearAfterCursor":        readline.HkFnClearAfterCursor,
	"ClearLine":               readline.HkFnClearLine,
	"ClearScreen":             readline.HkFnClearScreen,
	"CursorJumpBackwards":     readline.HkFnCursorJumpBackwards,
	"CursorJumpForwards":      readline.HkFnCursorJumpForwards,
	"CursorMoveToEndOfLine":   readline.HkFnCursorMoveToEndOfLine,
	"CursorMoveToStartOfLine": readline.HkFnCursorMoveToStartOfLine,
	"ModeAutocomplete":        readline.HkFnModeAutocomplete,
	"ModeFuzzyFind":           readline.HkFnModeFuzzyFind,
	"ModePreviewLine":         readline.HkFnModePreviewLine,
	"ModePreviewToggle":       readline.HkFnModePreviewToggle,
	"ModeSearchHistory":       readline.HkFnModeSearchHistory,
	"RecallWord1":             readline.HkFnRecallWord1,
	"RecallWord10":            readline.HkFnRecallWord10,
	"RecallWord11":            readline.HkFnRecallWord11,
	"RecallWord12":            readline.HkFnRecallWord12,
	"RecallWord2":             readline.HkFnRecallWord2,
	"RecallWord3":             readline.HkFnRecallWord3,
	"RecallWord4":             readline.HkFnRecallWord4,
	"RecallWord5":             readline.HkFnRecallWord5,
	"RecallWord6":             readline.HkFnRecallWord6,
	"RecallWord7":             readline.HkFnRecallWord7,
	"RecallWord8":             readline.HkFnRecallWord8,
	"RecallWord9":             readline.HkFnRecallWord9,
	"RecallWordLast":          readline.HkFnRecallWordLast,
	"Undo":                    readline.HkFnUndo,
}

$EVENT_RETURN.Continue

This boolean value defines whether to execute other events for the same keypress after this one.

On the surface of it, you might question why you'd wouldn't want multiple actions bound to the same keypress. However since readline supports different operational modes, you might want different events bound to different states of readline. In which case you'd need to set $EVENT_RETURN.Continue to true.

$EVENT_RETURN.SetCursorPos

This allows you to shift the text input cursor to an absolute location.

$EVENT_RETURN.SetHintText

Forces a different message in the hint text.

$EVENT_RETURN.SetLine

Change your input line in readline.

Examples

Arbitrary code execution

The following example will output "Ouch!" when you press {f3}:

event onKeyPress poke={F3} {
    out "Ouch!"
}

Actions

The following code will perform two undo's:

event onKeyPress double-undo={F4} {
    $EVENT_RETURN.Actions = %[
        Undo
        Undo
    ]
}

Readline Modes

The following code will output the operations modes of readline to the hint text:

event onKeyPress status={F5} {
    -> set event
    $EVENT_RETURN.SetHintText = "Readline input mode is $event.Interrupt.InputMode and preview mode is $event.Interrupt.PreviewMode"
}

Detail

Standard out and error

Stdout and stderr are both written to the terminal.

Order of execution

Interrupts are run in alphabetical order. So an event named "alfa" would run before an event named "zulu". If you are writing multiple events and the order of execution matters, then you can prefix the names with a number, eg 10_jump

Namespacing

This event is namespaced as $(NAME).$(OPERATION).

For example, if an event in onPrompt was defined as example=eof then its namespace would be example.eof and thus a subsequent event with the same name but different operation, eg example=abort, would not overwrite the former event defined against the interrupt eof.

The reason for this namespacing is because you might legitimately want the same name for different operations (eg a smart prompt that has elements triggered from different interrupts).

See Also


This document was generated from builtins/events/onKeyPress/onkeypress_doc.yamlopen in new window.

Last update:
Contributors: Laurence Morgan